One of the biggest names associated with Japanese RPGs is Atlus’ Shin Megami Tensei series. While the series has many spin-offs, including Persona and Devil Survivor, the main series hasn’t been addressed in nearly a decade; however, that’s about to change with Shin Megami Tensei IV.
Shin Megami Tensei IV is the sequel to 2004’s Shin Megami Tensei: Nocturne, and is in development by much of the same team that worked on the game. The story sees the player’s character join the Samurai, a sacred group that protects the Mikado kingdom, and battle factions of demons that intend to bring the world to ruin. The game allows players to make decisions that affect the game’s characters and overall story.
Similar to previous MegaTen games, SMT4 lets players recruit, fuse, and fight with over 400 types of demons. In addition, the Press Turn battle system returns from Nocturne, requiring players to keep track of how many turns they have left in battle.
Shin Megami Tensei IV releases exclusively for Nintendo 3DS in Japan on May 23, with a North American release planned for later in the summer.