After major consumer backlash and criticism, Microsoft’s Don Mattrick has announced that the company’s previous requirements and plans for Xbox One games have been drastically altered.
Similarly to current Xbox 360 games, disc-based games on Xbox One will not require online authentication or an Internet connection. Game discs can be played as soon as they’re inserted into the console – though it’s currently unknown if the system will still require the games to be installed to a hard drive – and can be played on an unlimited amount of One consoles with no restrictions, meaning that games can be shared between people or outright sold. In addition, the One will not require an online connection at least once every twenty-four hours, and will only require an Internet connection during the system’s initial setup. Games will also not be region-locked, meaning that, for example, European game discs will be playable on North American consoles.
Previously, concerns were raised over the Xbox One’s initial digital rights management policies and requirements. Originally, users would have to connect online at least once every twenty-four hours (If a user was playing on a console other than his or her own, he or she would have to “check in” once every hour), and would have to connect online and register a disc-based game to their Xbox Live accounts. The restrictions criticized even further when Sony announced that games for its upcoming PlayStation 4 will function largely similarly to PlayStation 3, Wii U, and Xbox 360 games. While the updated policies seemingly come at the cost of some neat features originally proposed – such as the ability for users to share their entire libraries with up to nine other people online – the fact that Microsoft has listened to community feedback may be a good step for them going forward.
Source: Xbox Wire