One of the most memorable gaming releases of the past generation was 2007’s BioShock, an atmospheric first-person shooter released for Xbox 360, PlayStation 3, and PC. If you missed out on the game seven years ago, you’re in luck, as 2K is bringing the classic game to iOS devices soon.
Developed by 2K China, the iOS port of BioShock tries to be as faithful to the original release as possible; while visuals have been downgraded to an extent, the full city of Rapture is still present, with all of the original game’s content left intact. The mobile version features touch screen controls; however, the game will be compatible with MFi controllers, meaning that those who want to play the game with its original control scheme will be able to do so. The game will also feature Game Center integration, including achievements and leaderboards. iOS gaming website Touch Arcade has released a hands-on gameplay video of the game, which can be viewed above.
BioShock for iOS is set to be released later this summer, and will have a “premium” price tag in lieu of any in-app purchases. The game will be playable on iPhone 5, iPhone 5S, iPhone 5c, iPad mini 2, iPad 4, and iPad Air.
Sources: Touch Arcade, GameSpot
Why would anyone want to play a shooter on a tablet/phone? Even if you connect a real controller, you’re gonna look like an idiot playing it while you’re out and about or else you… might as well just play it on a computer if you’re playing it at home? Otherwise, I guess it might work okay for a tablet but iPhones are so physically small–how many people actually have hands small enough to play with the on-screen controls and still be able to see what they’re doing? lol.
I don’t get it.
But Bioshock was great, so I guess if more people have the option to play it, the better…?
I honestly don’t get why all these games are being ported to mobile devices. I can’t stand playing anything other than a pick-up-and-play game on my phone (i.e. Fruit Ninja, Angry Birds, etc.). Mobile gaming to me is just a time waster, and I couldn’t imagine becoming invested in any type of story-driven game or something like a shooter on my phone. Dedicated console/handheld gaming control schemes do not translate well to fully-touchscreen interfaces.