One of the highlights at last year’s QuakeCon was an attendee-only showing of the upcoming Doom reboot, developed by id Software. For those who weren’t able to attend the event, Bethesda has given the first true glimpse of the game, as well as information on a new content creation system to be implemented in the game.
Shown during tonight’s Bethesda E3 2015 showcase, the gameplay demos of Doom were a gorey first look into the upcoming id Tech 6-powered first-person shooter. The demos showed the player traversing two locales (A Mars-based facility, and “the depths of Hell”), taking out demonic enemies in a variety of bloody ways: close gib-inducing shots from a super shotgun, ripping off a monster’s arm and beating it with it, literally punching an enemy’s head into small chunks, and… well, a chainsaw, enough said.
Between the showings of the demos, Doom‘s new content creation system, titled Snapmap, was detailed. Snapmap allows players to create many different types of content for Doom regardless of platform; players can create single player maps, co-operative maps, and multiplayer maps, and can also set forth different conditions that alter how the maps are played on. Custom content can be tested as it’s being created, and once finished, can be shared online with other players.
Doom is currently scheduled for release next spring for PlayStation 4, Xbox One, and PC.
Source: Bethesda E3 2015 Showcase