Alongside the PlayStation 4’s reveal earlier today, Sony and several other companies showed brand new games for the upcoming system. While some of these games have been seen in the past, many were brand new. Here’s what we know about the current lineup of PlayStation 4 games.
One of the first titles revealed was Killzone: Shadow Fall, the next console game from Guerrilla Games. The game is set thirty years after the end of Killzone 3, and takes place in a world where the Vektans and Helghast live together, albeit unwillingly. While the story may be different, Shadow Fall looks to play similarly to a classic Killzone game. The game will be released alongside the PlayStation 4 later this year.
Knack is a brand new game currently in development from SCE Japan Studios. This Pixar-esque platformer sees players controlling a tiny robot known as Knack, who can become larger and more powerful in order to defeat the goblins that threaten his human creators.
In a somewhat unsurprising move, Sucker Punch revealed its latest project, which is a new entry in the inFamous series. Titled inFamous: Second Son, the game takes place seven years after inFamous 2, and follows the story of 24-year-old Delsin Rowe as he traverses a Seattle, Washington that has chosen to offer its freedom to the government in exchange for safety. After a vehicular incident, Delsin finds that he has gained super powers, and must escape from a government agency bent on preventing large-scale disasters similar to those seen in previous games’ settings of Empire City and New Marais. Expect classic open-world inFamous gameplay from Second Son, complete with chaotic action and moral choices.
Jonathan Blow, the creator of Braid, went on stage stage to show off his new project, The Witness. The game revolves around exploring an abandoned island and solving the puzzles you find there. Blow claims that the game is mostly meant to be played in the player’s mind.
From MotorStorm creators Evolution Studios comes a “socially-connected” racing game called DriveClub. Players can form teams, or clubs, and compete both asynchronously and in real-time. Clubs will be accessible through smartphones and other mobile devices. The co-operative/competitive gameplay seen during the game’s demonstration was likened to that of a modern first-person shooter, which means that DriveClub could bring the next big shift in the racing genre.